#ifndef Perspective_h__
#define Perspective_h__
#include "View.h"

class Perspective:public View{
public:
	Perspective(float near,float far, float angle, float fromX, float fromY, float fromZ, float toX, float toY, float toZ);
	void act();
private:
	float near,far,angle,fromX,fromY,fromZ,toX,toY,toZ;
};
#endif // Perspective_h__